Decor Fairydom
ASMR-inspired gameplay, mystery box unpacking and cozy interior design mechanics.
Gamivision5+ years designing and shipping mobile and cross-platform games from prototype to production. Core system architecture, performance optimization and team mentoring across 50+ released titles.
Mobile and cross-platform titles I contributed to as a Unity developer at my studios, across action, simulation, puzzle and open-world genres.
ASMR-inspired gameplay, mystery box unpacking and cozy interior design mechanics.
Gamivision
Players combine quirky characters to unlock absurd evolutions.
Gamivision
Fast-paced tactical combat with offline and multiplayer modes.
Gamivision
Fast, simple and relatable punching gameplay with engaging scenarios, vibrant graphics and smooth controls.
Gamivision
Open-world city with highways, ramps and stunt zones. Bike/car driving, gangster missions and police chases.
Gamivision
Wave-based zombie shooter with night-time city environments and weapon loadouts.
Unity Project
Dynamic traffic AI, realistic car physics and varied missions.
The Game Storm Studios
Superhero brawler with combo systems, boss mechanics and special powers.
The Game Storm Studios
Haptic and tactile feedback for a satisfying, relaxing experience.
The Game Storm Studios
Control a police dog through urban chase-and-arrest missions.
The Game Storm Studios
Stables, quests and free-roam mechanics. Show jumping over hurdles and training for derby racing.
DevOps Studio
Exploration, food gathering and AI-driven family/predator interactions.
DevOps Studio
Pool-party water gun arena with dynamic water effects, stealth missions and real-time battles.
DevOps Studio
Drive a trash truck through municipal city tasks: garbage collection, vehicle handling, routing and recycling.
DevOps StudioLeading Unity development on new mobile and cross-platform titles. Driving core system architecture, gameplay features and performance optimization while mentoring developers.
Designed scalable core systems for mobile games in Unity and C#. Guided the team on modular code design, mentored juniors and ran code reviews.
Built core gameplay mechanics, integrated graphics, audio and animation, and optimized for multiple platforms. Employee of the Month (May 2023, Jan 2024).
Gameplay systems for FPS, TPS and simulation games. AI pathfinding, enemy behavior, NPC systems and SDK integration for Android and iOS releases.
Editor, physics, lighting, prefab architecture, plugin integration. Primarily 3D, working knowledge of 2D.
Gameplay scripting, AI logic, UI behavior and backend integration with SOLID principles and clean modular code.
Memory management, frame-rate optimization and asset compression for low and high-end devices.
Sprint planning, task delegation, code reviews and mentoring junior developers.
Education: BS Information Technology, University of Sargodha (2021) | Languages: English, Urdu
Based in Lahore, Pakistan. Available to travel immediately. Open to opportunities in the UAE / GCC region.